Changes the way bones are displayed.
Click All to affect all objects, or Active to affect only active objects.
See Draw a skeleton in the Animating manual.
Line: draws bones with connecting lines between joints.
Round: draws bones with rounded shapes.
Pyramid: draws bones with symmetric triangular shapes. The bones have a fixed width, so the longer the bones are, the more slender they appear. (This style becomes Proportional when the bone length is less than 1.5 units.)
Proportional: draws bones in symmetric triangular shapes, with their width proportional to their length.
Triangular: draws asymmetric triangular shaped bones. This style makes it easier to detect 90 or 180 degree rotation or flipping along the bone axis.
Toggle this option ON to attach a tab bar to the bone axis. It also helps you to detect if the bone is flipped.