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Mesh > Mesh Collar
Mesh palette
Mesh > Mesh Stitch
Mesh
> Mesh Offset
Offsets meshes to produce
either regular meshes offset by a given distance, or STL-ready mesh
objects.
To create a watertight
STL mesh, the tool first duplicates the original mesh, then creates a
mesh offset, removes any problem vertices, and finally joins the
mesh offset to the original mesh’s duplicate.
Mesh Offset Control
- Distance
-
Specifies the distance
between the original mesh and the offset copy.
- Output
-
Solid –
The mesh is offset and joined to the original to produce a watertight
STL-ready mesh. This is the default.
Offset –
A simple offset mesh is produced.