shutter_angle
 
 
 

Syntax:

shutter_angle= <floating_point>

Range:

1 to 360

Default:

144

Purpose:

To determine the shutter angle size (in degrees) when motion_blur is on.

The greater the number of degrees, the more motion blur is applied. For example, setting the shutter angle to 180 degrees will sample the objects over half of the frame step time.

When set to OFF, motion blur is not calculated, regardless of whether or not motion blur is turned on for objects and cameras.

NoteMotion blur is available only with the RayCaster and PowerCaster. World space texture mapping will not work with motion blur.

Example:

shutter_angle = 144;