odd
 
 
 

Syntax:

odd = <scalar>;

Option:

None

Range:

0 (FALSE) or not 0 (TRUE)

Default:

TRUE

Purpose:

To allow individual control over the rendering of the odd fields of an ani-mation. This will be useful if the animation has already been rendered on frames and the user wishes to improve the quality of the animation, but does not wish to re-ren-der those fields which are already rendered as part of the frames.

Comments:

These values are not animatable. They may not be overridden.

Example:

odd = FALSE;