Support for intersection of objects.
#include <AlIntersect.h>
class AlIntersect
static statusCode intersect( AlCurve*, AlCurve*, AlList* & );
static statusCode intersect( AlCurve*, AlSurface*, AlList* & );
static statusCode intersect( AlSurface*, AlSurface*, AlIntersectSurfSurfInfo& );
static statusCode intersect( AlSurface *surface, double point[3], double planeNormal[3], AlIntersectSurfSurfInfo &ss );
static statusCode intersect( AlSurface *surface, double point[3],double planeNormal[3], double boundingBoxTol, boolean & noIntersect, boolean &intersectWithinTol, double &x, double &y, double &z );
class AlIntersectCurveCurveInfo : public AlLinkItem
AlIntersectCurveCurveInfo* nextItem() const;
AlIntersectCurveCurveInfo* prevItem() const;
double tCurve1, tCurve2;
double point[3];
class AlIntersectCurveSurfInfo : public AlLinkItem
AlIntersectCurveSurfInfo* nextItem() const;
AlIntersectCurveSurfInfo* prevItem() const;
double t;
double pointOnCurve[3];
double u,v;
double pointOnSurface[3];
class AlIntersectSurfSurfInfo
~AlIntersectSurfSurfInfo();
int numberIsolatedPoints;
double3* isolatedPoints;
int numberIntersectionCurves;
AlCurve** intersectionCurves;
int numberBoundaryCurves;
AlCurve** boundaryCurves;
This collection of classes provides the programmer with the ability to determine points of intersection between two curves, a curve and a surface, or two surfaces.
Each type of intersection responds with its own class of results: AlIntersectCurveCurveInfo, AlIntersectCurveSurfInfo, and AlIntersectSurfSurfInfo. The first two of these are simple AlList classes. The last one is a structure storing pointers to AlCurves and (x/y/z) points.
statusCode AlIntersect::intersect( AlCurve* curve, AlSurface* surface,AlList* &list )
Intersects a curve with a surface. Points of intersection are returned in a AlIntersectCurveSurfInfo list, giving (x,y,z) coordinates, (u,v) parameters, and (t) parameters.
statusCode AlIntersect::intersect( AlCurve* curve1, AlCurve* curve2,AlList* &list )
Intersects a curve with another curve. Points of intersection are returned in a AlIntersectCurveCurveInfo list, giving (x,y,z) coordinates and (t) parameters.
statusCode AlIntersect::intersect( AlSurface *surface, double point[3], double planeNormal[3], AlIntersectSurfSurfInfo &ss );
This method intersects a surface and an infinite plane. As in t
he other surface/surface intersection method, an AlIntersectSurfSurfInfo is returned.
:statusCode AlIntersect::intersect( AlSurface *surface, double point[3], double planeNormal[3], double boundingBoxTol, boolean &noIntersect, boolean &intersectWithinTol, double &x, double &y, double &z );
This method intersects a surface and a plane. The result of surface and plane intersection are curves. This method will find the curves of intersection, sum the bounding boxes of the curves and find the mid point of the joined bounding box. This method can be used to evaluate intersection points where the surface is discontinuous. Through iteration, you can find a point where the bounding box tolerance(distance from min to max points) is less than the parameter passed in.
< surface - the surface to intersect
< point - point on the plane of intersection
/< planeNormal - normal of the plane of intersection
< boundingBoxTolerance - smallest distance between the min and max points of a bounding box required
> noIntersect - set to TRUE or FALSE depending on if the intersection was found
>intersectWithTol - set to TRUE if the intersection was in a bounding box matching the specified tolerance. Set to FALSE otherwise.
> x,y,z - the mid point of the bounding box built from the curves of intersection
statusCode AlIntersect::intersect( AlSurface* surface1, AlSurface* surface2,AlIntersectSurfSurfInfo &ss )
Intersects a surface with another surface. Points of intersection are returned in a AlIntersectSurfSurf list, giving AlCurves and (x,y,z) points.