Encapsulates the creation, deletion and manipulation of a point light.
#include <AlPointLight.h> class AlPointLight: public AlNonAmbientLight AlPointLight(); virtual ~AlPointLight(); virtual AlObject* copyWrapper() const; statusCode create(); AlObjectType type() const;
Point lights are like incandescent light bulbs. They emit light in all directions.
To create a point light, the user must instantiate and call the create method on an AlPointLight object. (For more information on lights in general, see the Class Description of the AlNonAmbientLight object.)