In this section, you will create a button from a modified sphere.
Opening the tutorial file (optional)
If you successfully completed Part 6, you can proceed directly to the next step, Creating a primitive sphere.
If you were not successful in part 6, open the file called joystick_part7.wire, located in the wire directory of the CourseWare project. This file contains the completed model from Part 6.
Watch Part 7 of the tutorial.
You will now create the button for the joystick, by placing and transforming a primitive sphere.
The layer is shown in yellow. This means that it is the active layer, and any new curves or surfaces are placed on it.
Click the Go button at the bottom of the sphere option box.
A small sphere is placed on the grid intersection.