In this section, you will create part of the cable that connects the joystick to the computer.
Opening the tutorial file (optional)
If you successfully completed Part 3, you can proceed directly to the next step, Create the cable path curve.
If you were not successful in part 3, open the file called joystick_part4.wire, located in the wire directory of the CourseWare project. This file contains the completed model from Part 3.
Watch Part 4 of the tutorial.
You will create the cable on the left of the joystick, so you will modify the view to give you more space.
The first CV of the curve is created.
Release the mouse button. The second CV is placed horizontally away from the first.
Create the cable profile curve
Next, you will create a small circle for the cross-section profile of the cable.
The current options have 9 sections which was set previously for the triangular shape. The default number of sections is 8 which creates a good general purpose circular shape.
Click the Reset button at the bottom of the Circle Options box to reset the options to the default values. Press Go to create the circle.
A small circle is placed at the origin. The CVs are highlighted in yellow and the manipulator is showing, but it won’t be used.
The circle is at the origin. Next, you will move the circle to the left edge of the joystick base, where the path curve begins.
The circle moves to the start of the path.
The circle and the start of the path curve need to move upwards, so the cable emerges from the middle of the base side wall.
The small circle is at the start of the path curve, centered on the side wall of the base.
Next, you will create the extruded surface for the cable.
To create the cable surface, you will extrude the small circle along the path curve.
Select the Go button to choose the circle as the generation curve.
The extruded surface is created.