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Open a texture procedures window
Add or edit textures
Map a texture
Set the texture placement
object
To position an environment
texture or a solid texture
- Click the texture placement icon in the
bottom right corner of the texture’s Multi-lister swatch.
The Texture Placement Object appears
in the modeling window.
- Select the Texture Placement Object in
a modeling window.
- Use the Transform tools
(Move, Rotate, Scale, Non-p
Scale) to change the Texture Placement Object’s size,
position, and orientation relative to the ground plane or the surfaces
in your scene that the texture is mapped to.
The effect of the transformations is updated
interactively in the Multi-lister.
- Click the texture placement icon in the
bottom right corner of the texture’s Multi-lister swatch.
The Texture Placement Object disappears
from the modeling windows.
To toggle the visibility
of all displayed Texture Placement Objects
- Select WindowDisplay > Toggles > Textures.
This only toggles the visibility of Texture Placement Objects which
you have previously displayed by clicking the Texture
Placement Icon in the Multi-lister.
To open the Toggle
Textures Options box
- Select DisplayToggles > Object
Toggles > Textures r to display the Toggle
Textures Options box.