dynamics (
,
gravity = 1.0,
air_density = 0.05,
Floor = ON,
floor_offset = 0.0,
ceiling = OFF,
ceiling_offset = 20.0,
left = OFF,
left_offset = -10.0,
right = OFF,
right_offset = 10.0,
front = OFF,
front_offset = -10.0,
back = OFF,
back_offset = 10.0,
wall_friction = 0.0,
wall_elasticity = 0.707,
turbulence_intensity = 0.0,
turbulence_spread = 0.5,
turbulence_persistence = 5.0,
turbulence_animated = ON,
turbulence_space_resolution = 16,
turbulence_time_resolution = 16,
turbulence_roughness = 0.5,
turbulence_variability = 0.5,
turbulence_granularity = 0.0
);