Change the point of interest
 
 
 

The point of interest manipulator lets you center the camera movements on an arbitrary point on the model. When you place the Point of Interest manipulator, subsequent camera moves are centered around that point.

Use the Point of Interest manipulator

Hold + (Windows) or + (Mac) to show the point of interest manipulator and do any of the following:

To... Do This
Place the Point of Interest on a curve or surface. Click and release on the wireframe.

Move the Point of Interest across the object. Drag the circle at the center of the manipulator.

Look down the normal at the Point of Interest location. Click the light blue arrow on the manipulator.

Look down the U or V tangent at the Point of Interest. Click the red (U) or green (V) arrows on the manipulator.

Hide the Point of Interest manipulator

  1. Hold + (Windows) or + (Mac) in the Perspective window.
  2. Open the Pnt of Interest section of the view panel.
  3. Turn off the Visible option.

    The point of interest is now invisible, but still in effect.

Lock the Point of Interest

  1. Hold + (Windows) or + (Mac) in the Perspective window.
  2. Open the Pnt of Interest section of the view panel.
  3. Turn on the Locked option.

    The current point of interest is now locked. You cannot change the point of interest by dragging the manipulator or clicking geometry until you turn off the Locked option.

What if...?

I can’t see or change the point of interest?

The point of interest feature may be turned off. To enable the point of interest:

  1. Chooe Preferences > General Preferences .
  2. Choose Input on the left side of the option window.
  3. Turn on the Use point of interest option.
  4. Click Go.