Wireframe, controls and other elements visible through shaded objects (Xray feature)
 
 
 

You can now see and pick the model wireframe, controls (CVs, edit points, blend points), pivots, hulls, locators, and keypoints through shaded geometry without making the shaders transparent. This lets you more easily manipulate your model while visualizing it with Hardware Shade or Diagnostic Shading.

The obscured geometry is drawn partially transparent, to show that it is on the back side or inside the shaded objects.

To turn this feature on or off for the different elements, use WindowDisplay > Xray Controls. The defaults are shown below.

The level of transparency of the shaded geometry is controlled by the Visibility slider. A value of 1.0 means completely transparent, and a value of 0.01 means virtually opaque. The default is 0.15.