Pick or unpick visible objects
 
 
 

The following workflow assumes that WindowDisplay > Hardware Shade or Diagnostic Shading (in the Control Panel) has been used to shade your model.

  1. Click in a view window to make it active.
  2. Choose Pick > Pick Visible .
  3. Select or deselect shaded surfaces and meshes in the view, in the same manner as with Pick > Object , that is:

    Pick visible only picks shaded (visible) surfaces and meshes, even when using a pick box. You can adjust the view at any time.

    You can click anywhere on the object to pick it, not only on the wireframe.

    NoteGeometry that is visible through other geometry with transparent shaders will also be selected.