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Modeling a Joystick
Modeling a Joystick
Part 1: Creating the Joystick Handle
Introduction
In this tutorial, you
will model a computer joystick like the one below. You will be introduced
to tools that enable you to build surfaces from curves. As well,
you will start to use layers to organize your work. Finally, you
will learn a way to view and evaluate your work.
New tools used in this
tutorial
- Curves > Primitives > Circle
- Pick > Point Types > CV
- Pick > Point Types > Hull
- Curves > New Curves > New Edit
Point Curve
- Curves > New Curves > New CV Curve
- Surfaces > Skin
- Surfaces > Planar Surfaces > Set
Planar
- Surfaces > Swept Surfaces > Extrude
New menu items used in
this tutorial
- Layers > New
- Layers > Visibility > Invisible/Visible
- WindowDisplay > Hardware Shade
New Control Panel tools
you will use in this tutorial