The color of veins in the wood. The vein color diffuses into the filler color.
The age (in years) of the tree from which the wood came. The Age value determines the total number of layers or rings in the texture, and influences the relative thickness of central and outer layers. The central rings of wood are thinner than the outer rings because a trees’ growth is slower when it is young. The valid range is 0 to infinity. The slider range is 0 to 100. The default value is 20.
The Grain Parameters (spots) control the appearance of random grain in the wood (which appears as spots in the texture’s cross-section).
The sWood texture creates a three dimensional texture by projecting a two dimensional pattern. The Noise Parameters control the randomization (using fractal noise) of the texture in the direction the pattern is projected.
A scaling factor applied to all values in the fractal noise about the average value, in the texture’s X and Y directions. The sWood texture is rendered more quickly if the Xamplitude and Yamplitude values are both 0. The valid range is 0 to infinity. The slider range is 0 (no noise) to 1 (strong noise). The default value is 0.1.