In this section, you will use the Hardware shade rendering to create a high quality image that can be used for presentations or work-in-progress discussions.
Opening the tutorial file (optional)
If you successfully completed Part 3, proceed to the next step: Setting the Image Quality below.
If you were not successful in part 3, open the file called Render_Basics_part4.wire, located in the wire directory of the CourseWare project. This file contains the completed model from Part 3.
Watch Part 4 of the tutorial.
First, set the quality of the Hardware Shade to High.
The background color defaults to black, which obscures the shadows.
Now, you will change the background color using the Environment shader.
The shaded view updates to the new background color.
Adding Ground Plane Reflections
To add realism to the image, you can add a reflection in the ground plane.
Now, you can set up the view and export the image.
The Image File Type defaults to .tif. You can specify an alternative format, if necessary.
The Image Size defaults to the screen size. You can choose an alternative image size by choosing Specify Image Size.
The image is created and saved in the pix directory of your current project.
Alternatively, you can view the image using any Windows or graphics software, or import it into your presentation documents.