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Part 4: Adding Blend Details
Modeling a Sports Shower Gel Bottle
Part 6: Completing the Model
Part 5: Embossed Logo Details
In this section, you
will create an embossed logo at the base of the pack.
You will use an offset
surface to create the logo surface; trimming to create the logo
outline, and a Freeform Blend to join it to
the main surface smoothly.
Watch Part
5 of the tutorial.
Opening the tutorial file
(optional)
If you successfully completed
Part 4, you can proceed directly to the next step: Trimming the
Body Surfaces below.
If you were not successful
in part 4, open the file called showergel_part5.wire,
located in the wire directory
of the CourseWare project.
This file contains the completed model from Part 4.
Trimming the Body Surfaces
The transition surface
will be created using the Freeform Blend.
This tool quickly creates a tangent or curvature blend between two
edges, and is particularly useful when the edges are made up of
many sections.
The embossed logo surface
will be created using the Offset tool.
You will start by projecting
the outer logo curves onto the main surfaces.
- First, make the LogoCurves layer
visible.
- Maximize the Left window
to specify the direction of projection.
- Choose Surface Edit > Create CurvesOnSurface > Project .
-
You are prompted to select the surfaces. Select
the main bottle surface and the finger grip surface.
- Click Go. You are
prompted to select the curves to project. As there are many curves in
the logo detail, drag a selection box over all the curves.
All the curves are highlighted.
- Click Go to project
the curves. Curves-on-surface are created on the two surfaces.
- Maximize the Perspective window
to see the curves-on-surface more clearly.
Next, you will trim away the main surfaces.
- Select the Surface Edit > Trim > Trim Surface tool. You are prompted to
select the surface to trim. Click the main bottle surface first.
- When prompted to select the trim regions,
click the part of the bottle surface to keep, as shown.
Click the Keep button
to trim the surface.
The surface is trimmed to the outer curves,
the inner curves are ignored.
Do the same for the finger grip surface, trimming
away the small corner of the logo that crosses into the surface.
- Select the Surface Edit > Trim > Trim Surface tool and follow the prompts
to trim the finger grip surface.
The surfaces have now
been trimmed to allow the logo details to be embossed.
Creating the Offset Surfaces
To create an ‘embossed’
effect, the main bottle surface will be offset by 0.5 mm, outwards from
the bottle. This will then be trimmed to the inner logo curves.
You will first create
a layer for the new offset surface.
- Choose Layers > New to create a layer.
The layer will only be used to temporarily organize
the model, so there is no need to re-name it.
Now, create the offset
surface.
- Choose Object Edit > Offset and select the main bottle
surface.
- At the prompt line, type in an offset
value of 0.5. Click Accept to
create the surface.
- Choose Pick > Object and you will see the new
surface is already highlighted.
- Assign the
surface to the new layer.
- Make the Bottle layer
invisible so only the new surface is showing on the screen.
When the surface was offset, the curves-on-surface
and trims were offset with it. As you don’t want these, you will
un-trim the surface and remove the curves-on-surface.
- With the surface still selected, choose Surface Edit > Trim > Untrim . Double-click the icon to
open the option window.
- Choose the All option,
so the surface will be fully untrimmed in one operation.
- Choose Pick > Object Types > Curve on Surface and drag a pick box over
all the curves-on-surface to select them.
- Press the key to delete the curves-on-surface.
- Maximize the Left view.
You can see that the logo curves extend beyond the surface by a
small amount. The easiest solution is to extend the surface slightly
so the curves fit.
You will use the Extend tool
interactively, to extend the surface a small amount by eye.
- Choose Object Edit > Extend and click the edge shown.
You will be asked if you want to remove the construction history
– answer Yes.
- The edge is still highlighted. Click
and carefully drag the to extend the surface just
beyond the inner logo curves.
TipIf you over-extend
the surface, type in 0 at the prompt line to return the surface to
its original shape.
Trimming the Offset Surfaces
Now, you will project
the curves onto the offset surface, so it can be trimmed to the
inner logo shapes.
- Choose Surface Edit > Create CurvesOnSurface > Project .
-
When prompted to select the surfaces, select
the offset surface and click Go.
- When prompted to choose the curves to
project, use a drag box to select all the curves.
- Click Go to project
them onto the surface.
Next, you will trim the offset so that only
the three inner shapes remain.
- Select the Surface Edit > Trim > Trim Surface tool and click the offset
surface when prompted.
- When prompted, select the three inner Regions,
and click Keep.
The surface is trimmed into the three parts
of the logo.
Now is a good time to tidy up the layers.
- Choose Pick > Object and select the offset surface.
- On the Bottle layer
tab, select Assign.
The surface disappears from the screen because
it has been placed on an invisible layer.
- Make the Bottle layer
visible and check that the new offset surface is there.
- Make the LogoCurves layer
invisible.
- Remove the temporary layer by choosing Layers > Delete > Unused Layers .
Creating the Freeform Blend
Surfaces
To give a smooth ‘embossed’
edge to the logo, you will use the Freeform Blend tool to blend
from the outer to the inner shapes.
- Maximize the Perspective view
and use diagnostic shading to check that the gaps have been created
for the blend surfaces.
Next, you will create the freeform blend surface.
As the logo shapes were made up of many curves, you can use the Chain
Select option to select the whole edge.
- Choose Surfaces > Multi-Surface Blend > Freeform Blend , and double-click the icon to
open the option window.
- Choose the Chain Select option,
and leave the option window open on screen.
- You are prompted to pick the input surface
curves. Click the edge of the first logo offset surface as shown.
The whole edge is selected and highlighted in
pink.
- Next, click the edge on the bottle surface.
The edge is selected and highlighted in yellow.
- Click Recalc to
build the Freeform Blend.
- To continue building the blend surfaces,
click Next in the Freeform
Blend option window.
- Repeat the process to create the other
two blends.
- Use diagnostic shading to
evaluate the logo embossing.
- Finally, make sure all the surfaces are
assigned to the Bottle layer.
Save your work
- Save your work in the wire directory of the Lessons project.
- Name your file myshowergel5.wire.